The game is a consumer-grade dapp that can continuously bring TVL and user traffic to the public chain.
Because of playing the TG game Wizzwoods @WizzwoodsGame, I learned from the recently launched on-chain sign-in point feature that this game will be on Berachain.
Today, while browsing @_kaitoai to check the popularity of Pre-TGE projects, I saw that BeraChain is about to have its TGE, and its popularity ranked second.
I quickly deposited 0.2 ETH in the Bera Chain's StakeStone Vault for 4 months, hoping to reap rewards when the bear chain TGE happens.
AR chain game XAR’s Christmas event today, I took a picture of the Christmas egg craft and posted it to the discord channel. I have already received 3 rose seeds! [Rose][Rose][Rose]
The AR chain game that the founder of <Happy Farm> is working on in the era of web games, AR game + AI Agent + LBS (consumer service based on location) is really advanced. The game is still in testing, so let’s play it first.
From my own perspective of playing games, the garden farm development + social stealing of vegetables, this narrative is also eye-catching enough in Web3, especially for Web3 female users. After all, most female players still find it difficult to win those RPGs with high control requirements. XAR can also add a social development system based on location dating, marriage, and childbirth. Hahaha, running a garden farm and making money from family business is super attractive to me.
Let me show you the results of my two Wizzwoods game accounts (one for TG+Twitter version) and one Tabizoo game account (TG version only).
I spent about 800u on Wizzwoods (approximate amount, I don’t remember how much I spent), and I spent nothing on Tabizoo.
I pray for your blessing!
--Players who play Web2 games don’t need to try it, so as not to come and criticize again. To be honest, the game is very simple to play, you can play it a few times, but it’s really not fun after a long time. The only fun part of these two projects is the play to airdrop mining of Web3
Players who play Wizzwoods and Tabizoo, come here.
These two games are both invested and incubated by the Tabi chain.
The Tabi chain is going live on its mainnet in Q1 2025, and the TGE is coming soon. Players who play these two games should be able to receive token airdrops (the specific airdrop method is still unknown).
Before that, the Tabi chain will first release Mininode nodes that can be mined on the Tabi chain.
You can follow along and wait for the event to go live.
(I don't know if this game is related to public chain content, will Binance Square take it down? The content I wrote is indeed about the blockchain games I am playing.)
The control of smart contracts is handed over to a black hole, and developers cannot control the assets in the wallet. The funds raised from the IDO for selling coins are placed into the AI's wallet, which the AI manages itself. The AI spends money to buy servers and manages the market by itself... Previously, I really thought this was nonsense, but now I need to observe carefully.
user小李
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It's all nonsense. What independent consciousness does AI have? It's just programs written by people and operations carried out by humans.
Eggdrop, a TG game developed by a Korean developer, has promoted my Squad guild to level 6. Search for Squad in the game, and most of them are still at level 1234. Level 5 is rare, and level 6 is even rarer. However, I can’t explain it. These TG games with simple gameplay are very addictive to play for a day, a few days, and a month. After playing for a few months, I feel like vomiting now. . . . I am still continuing, not because the game is fun or the community is interesting, but because I have spent money in the game, and hundreds or thousands of U of pre-investment have been invested. I have to continue to see the results of mining and token airdrops. I feel kidnapped by the game, which is very unpleasant. I will never spend a penny on the TG games with similar gameplay of play to airdrop that came out later. . .
Do you remember before March, when I sent some SOL to the private wallets of some OGs? I sent 1-2 SOL, saying it was a fair launch, but in the end, I didn't get a single cent. In December, it was changed to sending SOL to wallets controlled by AI Agents, and everyone received it. AI is much more reliable than real OGs. #ai16z #metav #AVE
Eggdrop, a TG game developed by a Korean developer, has promoted my Squad guild to level 6. Search for Squad in the game, and most of them are still at level 1234. Level 5 is rare, and level 6 is even rarer. However, I can’t explain it. These TG games with simple gameplay are very addictive to play for a day, a few days, and a month. After playing for a few months, I feel like vomiting now. . . . I am still continuing, not because the game is fun or the community is interesting, but because I have spent money in the game, and hundreds or thousands of U of pre-investment have been invested. I have to continue to see the results of mining and token airdrops. I feel kidnapped by the game, which is very unpleasant. I will never spend a penny on the TG games with similar gameplay of play to airdrop that came out later. . .
Telegram has finally started making money by charging for premium memberships and selling star coins for in-app purchases.
Is there any project party that can share the income from players using credit cards to buy stars for in-game top-ups? What percentage is shared with the project party? 70:30? I love this social platform the most; it is open enough and embraces all ideas.
The closed beta test pre-event point activity for the chain game <Kwai Three Kingdoms> on Oasys, I just reached around rank 3000 in PK, and earned 90,000 points from a Zhang Jiao raid.
I hope that on December 26 for the closed beta test, I can draw a white single. In these days, I will strive to get my points ranked around 2000.
Games with a Three Kingdoms theme are very familiar to Chinese players and have great selling points. The Three Kingdoms War is also Sega's IP, which has a good selling point among Japanese players (although I haven't played the Three Kingdoms series much before). The operational activities before the game launch can be very exciting. The five game IP operational activities from the Oneness project were also very exciting, and I increased my investment during that phase.
I don't accept commercial orders for promoting Web3 projects, even if offered money; I have never accepted them.
However, project parties can give me white orders to let me try out the games.
I am just a naive player, and I assess that I will support projects that are genuinely working hard, have the determination and capability to explore the economic systems and operational methods of blockchain games. If the project doesn't succeed, I will accept the loss.
Suffering losses can be a blessing; I need to cherish my reputation and avoid making money that could lead to future criticism. When I write project analyses on Twitter, it will definitely be for projects that I think are good, which I either hold assets in or am optimistic about and plan to buy. It is not a soft article that the project party pays me to write. If one day the project party behaves unreasonably, I will also speak out and liquidate my holdings. Of course, there are times when I make wrong judgments; I can only accept the loss and will faithfully record it.
Watching projects grow, making mistakes, taking detours, and coming back again, as a player, continuously increasing and decreasing my holdings is also a norm in Web3; it’s nothing strange. Everyone should do their own research.
Issuing memes = manipulating the market + quick in and out + cutting
Web3 project TGE issues tokens, at least there is an expectation of long-term operation, and there is some expectation of listing, but the token placed on the chain has almost no liquidity.
Issuing memes clearly indicates a desire to make quick money, with no connection to products, projects, operations, or platform development.
Welcome Web3 players to correct my views and judgments.
Comparing the gameplay and content richness of Web3 games to that of major Web2 games is somewhat self-deprecating, such as last year's Honkai: Star Rail, this month's Path of Exile 2, and today's Zhu Xian World.
Web3 games should be like indie games, lightweight applications, not competing on art or grand narrative content. However, by giving asset ownership to players, allowing free trading between players, and integrating on-chain gameplay such as token production, consumption, and circulation into the game design and economic system, these games have stronger trading attributes, requiring more financial literacy to play, and are also more interesting (for certain players).
There will definitely be people who do not like this type of game that has very strong trading and speculative attributes, which is normal. It's like Japan's Pachinko; those who enjoy it turn it into a daily leisure habit, while those who do not can’t stay in a Pachinko parlor for even a minute.
Polygon's flashy operations have been quite numerous in recent years, handing over the task of building the entire blockchain gaming ecosystem to IMX is quite puzzling. Directly pushing blockchain gaming projects to the Immutable platform has accomplished the ImmutableX gaming chain, and now ImmutableX is further expanding into zkEVM rollups.
No matter how many games develop and improve on IMX, it has nothing to do with the Polygon public chain ecosystem at all. I really don't understand why cultivating a chain that siphons off its own users and TVL is worthwhile?
Will I be criticized for saying that I have no confidence in the entire blockchain gaming sector?
Cathy姐玩链游
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Comparison of the fdv market capitalization of several blockchain game platforms/public chains:
IMX, 3.334 billion
Gala, 1.706 billion
Ronin, 2.436 billion
Openloot half-price promotion, 1.06 billion
For projects that want to list a single blockchain game, the market conditions they face are too severe. . .
If the fdv market capitalization is set too high, the exchange will definitely not list it. First prove that you are better than Bigtime's Openloot, have more players, and have a larger trading volume.