Many mini game airdrops on Telegram are like fireworks that explode quickly, make a splash for a moment, but are quickly extinguished. There are several reasons why many of them fall before they really shine.

Firstly, imagine being invited to a party, being promised delicious food, but when you arrive, you're only given bland snacks. That's how most of these minigames feel. They're often intriguing at first, but once you play them, they're not much more than that, nothing addictive. Eventually, people get lazy and don't come back for more.

Second, hype. Who doesn't like sweet promises? Many of these airdrops come with big promises, like a dream sold too cheaply. But after the plunge, the reality is far from the expectations. It's like buying a cat in a sack - once the sack is opened, you get a mouse instead.

Third, competition. The gaming world is like a night market full of attractions, and if you only bring mediocre tricks, who will stop watching? With all the big, exciting games out there, Telegram's mini-games are often outshined, like the grocery store next to the big mall.

And then there's the community. A game without a strong community is like a shop without regular customers. Once or twice someone might stop by, but if no one stays, the business will slowly go under. People come for an airdrop, but after that? They disappear without a trace.

And let's not forget about technology. Sometimes, playing games on Telegram can make your head spin because of technical issues, like a car breaking down in the middle of the road when you're having fun. If the network you're using is expensive or slow, you might not want to continue playing. Who wants to waste time when there's a smooth highway out there?

Last but not least, marketing. Many of these projects come without a plan. It's like a traveling salesman without shouting to offer his wares. If you just rely on the airdrop wind, people come for a while to grab the bonus, then leave again. There is no long-term strategy to attract people back again.

So, it all comes down to one thing: minigame airdrops on Telegram often fail because they don't provide a meaningful experience and don't have any lasting appeal. Like fireworks that disappear before they can be enjoyed.

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