๐๐ฎ๐๐ฒ ๐ฝ๐ฒ๐ผ๐ฝ๐น๐ฒ ๐ฟ๐ฒ๐ฎ๐น๐น๐ ๐น๐ผ๐๐ ๐ต๐ผ๐ฝ๐ฒ ๐ถ๐ป ๐ฝ๐น๐ฎ๐-๐๐ผ-๐ฒ๐ฎ๐ฟ๐ป ๐ฐ๐ฟ๐๐ฝ๐๐ผ ๐ง๐ฒ๐น๐ฒ๐ด๐ฟ๐ฎ๐บ ๐บ๐ถ๐ป๐ถ๐ฏ๐ผ๐๐ ๐ฎ๐ณ๐๐ฒ๐ฟ ๐๐ต๐ฒ ๐๐ฎ๐บ๐๐๐ฒ๐ฟ ๐๐ผ๐บ๐ฏ๐ฎ๐ ๐ฎ๐ถ๐ฟ๐ฑ๐ฟ๐ผ๐ฝ?
Because these stats says decreasing the number of players everyday ๐๐ป
hamster Kombat 106M+ to 92M+
BLUM 56M+ to 54M+
Xempire 36M+ to 33M+
DOGS 16M+ to 12M+
These stats show that play-to-earn games like Hamster Kombat failed to hold their community after the airdrop announcement. Not only these projects but many similar ones share the same fate. People are disappointed with the time they invested for such low returns. Initially, these games attracted a huge player base in a short time, but now they are collapsing.
Will these games make a comeback?
Comment below ๐๐ป๐๐ป.