The Open Network (TON) blockchain has taken the initiative to ask its validators to gear up for the influx of millions of users from the Web3 game Hamster Kombat, as they expect a significant rise in system demand.
On September 25, a Telegram channel aimed at TON validators, developers, and integrators alerted them about the anticipated increase in bandwidth requirements for the blockchain.
The announcement requested that TON validators ensure their systems are highly available as users of Hamster Kombat start minting the Hamster Kombat coin (HMSTR) on the blockchain. It stated, “The quality of validators directly impacts the quality of the blockchain. We value your involvement in The Open Network.” Additionally, validators were encouraged to “continuously check the status of your validator and hardware during this period.”
Hamster Kombat, a game hosted on Telegram, currently boasts 100 million monthly active users. It has claimed the title of the third-fastest app in history to reach and exceed 150 million users, following Pokémon GO and Meta’s Threads. On September 25, the Hamster Kombat team unveiled a new roadmap outlining their plans for the last quarter of 2024 and into 2025.
For Q4 2024, the game plans to integrate external payment systems, launch new games within the Hamster ecosystem, and incorporate non-fungible tokens as in-game assets
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