Hamster Kombat Results
If the token price does not increase significantly compared to the premarket, then the developers estimated all six months of users' efforts at ONLY A FEW DOLLARS. Most will receive $10-30, the most active and those who got to the top will receive about 50$ or will not receive anything at all, since they were banned for cheating.
In terms of time/money costs, this will probably be the worst mini-app in history, where the developers wanted users to spend several hours a day on games and open cards with ads for pennies from the airdrop (which was positioned as the largest in history).
The developers themselves sum up their results as follows:
🟢 131 million Hamster Kombat users received the right to the drop (43% of the total number of players).
🟢 More than 300 million people joined the game.
🟢 2.3 million were banned for fraud.
🟢 30.6 million did not choose a withdrawal method before the deadline.
🟢 HMSTR has a supply of 100 billion, 75% of which is reserved for the community.
🟢 60% will be distributed during the first season. 88.75% of tokens will be given out immediately, the remaining 11.25% will be unlocked nine months after listing.
🟢 15% will be distributed during the second season of the game.