$HMSTR

Everbody is talking about the unfair airdrop allocation to the hamster kombat community yet no one is talking about the real reason behind this. first of all, out of total supply, only 60 percent was reserved for the airdrop. while a lofty 40% of the tokens were already allocated for the greedy and evil hamsters, that is the team and founders of the project. Now, this in itself is unprecedented, because , 40 percent tokens are almost fifty percent of the total.

Secondly hamster kombat was a tap to earn game based on achievement of the players, irrespective of thier social influence. From day one, they emphasized on this fact, and even restated and clarified that achievement and PPH will be the defining criteria for the airdrop.

Now after unfair and biased airdrop allocation points, it has become very clear that only one percent of total players who were influential and mostly youtubers, have been allocated 90 percent of the total airdrop, based on thier referrals, while thier achievement section and PPH looks almost nill or same as average but competent player, who was most engaged with the game.

Also important is the fact that the achievement section, which signifies the activity of the hamster kombat players, showed, were shown to be among top 5% to 10%, have been only allocated meager 20 or maximum 50 tokens. This fact alone is enough to embarass the hamster kombat teams claims and achievements of the project.

What now??

message, rage, discontent and disappointment should be expressed with all who facilitated this scam and unfairness with millions of people who invested thier time, energy and effort to perform the tasks all day and night.